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Pressing the switch on the other end of the room once again causes the bridge to collapse, resulting in Dry Bowser falling and crashing. The two of them then fight Mario one last time. During this battle, Bowser attacks by approaching Mario, leaping, and shooting fireballs. Later in the battle, he also shoots barrages of blue fire. He and Bowser Jr.

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They can also be defeated from fireballs and use of the Mega Mushroom. After the credits, Bowser and Bowser Jr. I'm gonna stomp you into space bits! Bowser then uses the power of these stars to unleash his entire fleet onto the cosmos and take over many galaxies, planning to construct a galaxy reactor powered by the Grand Stars to create his own galaxy at the center of the universe. He then kidnaps Peach during the Star Festivalusing a UFO and several airships to uproot her castle and taking it to the center of the universe, where he wishes to rule the universe with Peach as his empress.

At the Star Reactor, before the player can reach him, Bowser attempts to stop Mario by destroying the staircase leading to him by breathing meteors at him. During battle, Bowser's attacks include stomping the ground, which creates a shock wave, and trying to ground pound Mario. However, if Bowser ground pounds on any of the glass spots on the arena, they will break, causing him to fall into the lava and run around aimlessly. Mario can then Spin attack him, causing Bowser to spin around the planet inside his shell, much like a normal Koopa.

When Mario does this again, he falls unconscious, only to recover seconds later. Bowser is defeated when this is done again. At the Dark Matter plant, Bowser uses the same tactics as before, but can generate more shock waves and even has his own version of the spin attack, but can be defeated by using the same method as the first battle. Regardless of these drawbacks, Bowser remains confident in his victory and the follow-through of his main goal to construct his own galaxy.

Part of Super Mario Galaxy's final battle Mario eventually battles Bowser at the almost-completed galaxy reactor. During the final battle, Bowser Jr.

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On the first planet, Bowser attacks by using his shock waves. He then curls into a ball of stone and rolls around the planet, with his head exposed to attack. On the second planet, Bowser's attacks include curling up into two combined shells and rolling around the planet, as well as fireballs.

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By hitting him with a Stretch PlantBowser is knocked onto his back and begins moving around the planet; he can then be defeated as normal. At this point, the gravity of the nearby sun then pulls them toward it, and they begin the actual final battle at the core of Bowser's soon-to-be galaxy.

Bowser's attacks are simply improved tactics from the previous battles, meaning that he can once again be trumped by ground pounding the glass and burning himself, allowing Mario to spin attack him. The defeated Bowser then flies into into the magma of the sun. Afterward, the final Grand Star frees itself from the galaxy reactor. However, the lack of the Grand Star causes the sun to collapse in on itself, resulting in the formation of a massive black hole that begins to devour the universe.

Bowser, however, is on the surface of the sun, on a piece of rock, before it explodes. As the universe is being sucked inside, the Lumas head into the black hole, and destroy it from the inside.

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Bowser later awakens in Toad Townnear Mario and Peach. Here, he appears together with the Koopalings and Bowser Jr. In World 8-Bowser's Castlethe last castle of World 8, Bowser is located in the final chamber and shoots fireballs at Mario, similar to his appearance in the original Super Mario Bros. When the battle begins, Bowser is fought in a similar manner as in Super Mario Bros.

When the switch is pressed, the floor collapses, and Bowser plummets into the abyss below. However, the Princess Peach in the cage nearby turns out to be Kamek in disguise. He escapes from the cage and casts a spell over the chasm that Bowser has fallen down.

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After several moments, Bowser reappears, now at a gigantic size. He accidentally knocks Kamek off his broom and proceeds to chase after Mario. This form is called Super Bowser by the Prima Games strategy guide [5] He attacks by spitting massive fireballs, as well as clawing away at the walls and leaping over to Mario if he is far enough away.

After the credits, Bowser is seen unconscious and outside his castle, having survived the drop and returned to normal size. However, pushing him over causes the entire castle to fall over onto them all. Even scarier up close, huh? At the beginning of the game, he invades the Mushroom Kingdom again, but this time at a gigantic size, due to the power of the Power Stars that he stole earlier.

He kidnaps Princess Peach and flees into space again, claiming to build a galactic empire to suit his new size and put its capital at the center of the universe. Additionally, he attacks and destroys Lubba 's starship prior to the game, stealing all the ship's Power Stars.

Bowser is faced three times in the game. The fights take place on a spherical planetoid, where Bowser attempts to crush Mario with his fists, and by sending meteors crashing down. He also uses his Fire Breath. When using his fists, Bowser's hand gets stuck in the planetoid briefly, and any meteors on the battlefield at the time rise and turn yellow, allowing Mario to strike.

After each battle, when Bowser is defeated, he coughs up a Grand Star, causing him to shrink back down to his normal size and fall to the ground.

Each time, however, he is not discouraged and flees, telling Mario each time that his plan is too far along to stop. The final battle at Bowser's Galaxy Generator has two phases. When Bowser is defeated once, Mario attempts to collect the Grand Star coughed up by Bowser, but the Koopa King reappears, eats the Grand Star, regains his gigantic size, and then the two fall into a vortex to fight again.

Bowser advances on Mario as time passes, eventually allowing Bowser to attack with a punch. Mario pushes him back by ground-pounding the meteorites at him. After Mario defeats Bowser for the final time, Bowser is sucked into the vortex, and is not seen again until Mario, Peach, and the Toad Brigade return to their planet near the end of the credits, where it is shown that he has become smaller than normal, and is unconscious when he is first seen.

Mario can jump on top of Bowser or spin him, waking him up and causing him to become angry. On one day, a storm blows all the Super Leaves off the Tail Tree.

When Mario and three Toads check on the tree, they find an envelope containing a picture showing Peach being captured by Bowser. It is revealed through the letters found after each world that Peach tries to escape, but Bowser's forces eventually overpower her.

Bowser then holds her in a cage and keeps her next to his throne. However, Bowser had planned ahead; he set up a wooden cutout of Peach on the top of a tower. After Mario discovers this, Bowser appears from above, holding the real Princess Peach, and heads to his second castle. Inside Bowser's quarters in the second castle, Mario discovers the princess bound to the flagpole and tries to rescue her.

However, Bowser falls out of the sky and attempts to ground pound him from above, which causes the floor beneath them to fall. Bowser fighting Mario in Super Mario 3D Land During the second battle, Bowser attacks Mario with spiked balls at the beginning, with fireballs for the second portion of the area, and with barrels near the end as he makes his way along.

On the bridge before the switch, Bowser's attack pattern is the same as in previous battles. After the switch that collapses the bridge is pressed, however, Bowser reemerges from below. While progressing through a second obstacle course-like area, Bowser leaps across to various platforms, shooting massive white fireballs at Mario. Bowser then chases him again upon reaching a second bridge. When the switch at the end is pressed, Bowser plummets into the lava below, being hit by falling debris.

The credits show Bowser trying to reach Mario with the help of a massive Goomba Tower, but failing. After completing all the special worlds, it is revealed that Bowser has once again captured Peach, and must be beaten again at his castle. He is the boss of World 6and he attacks using fire and iron mallets in a battle reminiscent of the original Super Mario Bros.

On the other side of him is a switch, which Mario presses to send him into the pit below the bridge. However, after he is defeated, the Koopalings appear in the Koopa Clown Car and use their wands' magic on Bowser. This causes him to transform into Super Bowser, [6] also knocking the Koopalings down into the rising lava pit in the process.

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While Mario is using the platforms to travel upward, Super Bowser swipes at them with his claws. In two segments of the battle, the platforms disappear, and Super Bowser breathes fire at Mario on a full platform. They collected and published their tales as a reflection of German cultural identity. In the first collection, though, they included Charles Perrault 's tales, published in Paris in and written for the literary salons of an aristocratic French audience.

Scholar Lydie Jean says that Perrault created a myth that his tales came from the common people and reflected existing folklore to justify including them—even though many of them were original. Versions of tales differ from region to region, "picking up bits and pieces of local culture and lore, drawing a turn of phrase from a song or another story and fleshing out characters with features taken from the audience witnessing their performance.

These tales were heavily modified in transcription, and many had roots in previously written sources. It is the earliest extant version of the Grimms' collection and has become a valuable source to scholars studying the development of the Grimms' collection from the time of its inception. The manuscript was published in and again in Wilhelm's wife Dortchen Wild and her family, with their nursery maid, told the brothers some of the more well-known tales, such as " Hansel and Gretel " and " Sleeping Beauty ".

Despite her middle-class background, in the first English translation she was characterized as a peasant and given the name Gammer Gretel. Moreover, Tatar writes that the brothers' goal of preserving and shaping the tales as something uniquely German at a time of French occupation was a form of "intellectual resistance" and, in so doing, they established a methodology for collecting and preserving folklore that set the model followed later by writers throughout Europe during periods of occupation.

Jacob established the framework, maintained through many iterations; from until his death, Wilhelm assumed sole responsibility for editing and rewriting the tales. He made the tales stylistically similar, added dialogue, removed pieces "that might detract from a rustic tone", improved the plots, and incorporated psychological motifs.

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He believes that Wilhelm "gleaned" bits from old Germanic faithsNorse mythology, Roman and Greek mythologyand biblical stories that he reshaped. Afterhe began writing for children children were not initially considered the primary audienceadding entirely new tales or adding new elements to existing tales, elements that were often strongly didactic. Von Armin was deeply concerned about the content of some of the tales, such as those that showed children being eaten, and suggested that they be removed.

Instead, the brothers added an introduction with cautionary advice that parents steer children toward age-appropriate stories. Despite von Armin's unease, none of the tales were eliminated from the collection, in the brothers' belief that all the tales were of value and reflected inherent cultural qualities. For example, in the Grimms' original version of " Snow White ", the Queen is Little Snow White's mother, not her stepmother, yet even so she orders her Huntsman to kill Snow White her biological daughter and bring home the child's lungs and liver so that she can eat them.

The story ends with the Queen mother dancing at Snow White's wedding wearing a pair of red-hot iron shoes that kill her. To some extent, the cruelty and violence may have been a reflection of medieval culture from which the tales originated, such as scenes of witches burning, as described in " The Six Swans ". In her essay "Tale Spinners: Submerged Voices in Grimms' Fairy Tales", children's literature scholar Bottigheimer explains that these stories reflect the degree to which spinning was crucial in the life of women in the 19th century and earlier.

Spinning, and particularly the spinning of flaxwas commonly performed in the home by women. Many stories begin by describing the occupation of a main character, as in "There once was a miller", yet spinning is never mentioned as an occupation, probably because the brothers did not consider it an occupation.

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Instead, spinning was a communal activity, frequently performed in a Spinnstube spinning rooma place where women most likely kept the oral traditions alive by telling stories while engaged in tedious work. Some critics such as Alistair Hauke use Jungian analysis to say that the deaths of the brothers' father and grandfather are the reason for the Grimms' tendency to idealize and excuse fathers, as well as the predominance of female villains in the tales, such as the wicked stepmother and stepsisters in "Cinderella", but this disregards the fact that they were collectors, not authors of the tales.

The collection includes 41 tales about siblings, which Zipes says are representative of Jacob and Wilhelm. Many of the sibling stories follow a simple plot where the characters lose a home, work industriously at a specific task and, in the end, find a new home.